A list of every Gift in the game
Icon | Name | Description | Unlock Price |
---|---|---|---|
![]() |
Abundance | ![]() |
None |
![]() |
Advanced Alterattacks | Your 1st ![]() ![]() |
18 ![]() Memorite Dust |
![]() |
Alter Mark | When you unleash a ![]() ![]() |
None |
![]() |
Alterattack Rush | ![]() ![]() |
8 ![]() Memorite Dust |
![]() |
Assassinate | Your first hit against a target deals +120% damage. | None |
![]() |
Balance | Damage +0.2% for every Maximum Health point above your starting total (Currently: +0%). | 3 ![]() Memorite Shards |
![]() |
Berserk Fury | Damage +1% for every percent of missing health. (Currently: +0%). | 1 ![]() Memonite Fragments |
![]() |
Bleeding Criticals | ![]() ![]() |
8 ![]() Memorite Dust |
![]() |
Bleeding Trinkets | Trinkets and Effects apply 1 ![]() |
12 ![]() Memorite Dust |
![]() |
Bleeding Weapons | Weapons and Effects apply 1 ![]() |
8 ![]() Memorite Dust |
![]() |
Boost Stock | Elites, Minibosses, and Bosses drop a Boost when slain. | None |
![]() |
Boss Killer | Damage +40% against Minibosses and Bosses. | 18 ![]() Memorite Dust |
![]() |
Brutal Alterattacks | Chained ![]() |
8 ![]() Memorite Shards |
![]() |
Brutal Alternation | Switching Weapons activates ![]() |
5 ![]() Memorite Dust |
![]() |
Brutal Dodge | ![]() ![]() |
8 ![]() Memorite Dust |
![]() |
Brutal Trinkets | Using a Trinket activates ![]() |
1 ![]() Memonite Fragments |
![]() |
Burning Criticals | ![]() ![]() |
8 ![]() Memorite Dust |
![]() |
Burning Trinkets | Trinkets and Effects apply 1 ![]() |
3 ![]() Memorite Dust |
![]() |
Burning Weapons | Weapons and Effects apply 1 ![]() |
None |
![]() |
Complete Crystallize | Weak foes can be ![]() |
5 ![]() Memorite Shards |
![]() |
Corossive Goo | ![]() |
None |
![]() |
Critical Blast | Weapons direct ![]() ![]() |
5 ![]() Memorite Dust |
![]() |
Critical Echo | Echo deals ![]() |
None |
![]() |
Critical Mark | When you unleash a ![]() ![]() |
None |
![]() |
Critical Refill | ![]() |
3 ![]() Memorite Dust |
![]() |
Cruel Goo | ![]() ![]() |
None |
![]() |
Cursed Criticals | ![]() ![]() |
8 ![]() Memorite Shards |
![]() |
Cursed Dodge | ![]() ![]() |
8 ![]() Memorite Dust |
![]() |
Cursed Hits | Hits apply 1 ![]() |
18 ![]() Memorite Dust |
![]() |
Cursed Replication | 50% of the damage you deal to a target with ![]() ![]() |
None |
![]() |
Cursed Stun | When ![]() ![]() |
None |
![]() |
Damage Rush | Every 500 Base Damage you deal, activate ![]() |
8 ![]() Memorite Dust |
![]() |
Damage Scythe | Every 250 Base Damage you deal, spawn a ![]() |
None |
![]() |
Dash Mark | Dashing through a foe ![]() |
1 ![]() Memorite Dust |
![]() |
Deadly Brutality | Kills activite ![]() |
None |
![]() |
Deadly Burn | Kills launch projectiles, applying 3 ![]() |
12 ![]() Memorite Dust |
![]() |
Deadly Curse | Killing a foe with ![]() ![]() to all nearby targets (+4% each). |
None |
![]() |
Deadly Expansion | Effects triggered by killing foes also trigger for each 20% Health lost by Minibosses, and 10% Health lost by Bosses. | 2 ![]() Memonite Fragments |
![]() |
Deadly Explosion | Kills create an explosion that stuns for 2s. | 8 ![]() Memorite Dust |
![]() |
Deadly Extension | Effects triggered by killing foes also trigger when they reach 50% Health. | 8 ![]() Memorite Shards |
![]() |
Deadly Refill | Kills refill Trinkets by 5s. | None |
![]() |
Deadly Scythe | Kills spawn a ![]() |
12 ![]() Memorite Dust |
![]() |
Deep Freeze | After being shattered, the team's ![]() |
None |
![]() |
Destructive Trinkets | Using a Trinket creates a damaging field at your current position (60 DPS for 6s). | 8 ![]() Memorite Dust |
![]() |
Double Alterattack | Triggets another ![]() |
3 ![]() Memorite Shards |
![]() |
Double Hits | Weapon hits are replicated, dealing 5% of the original damage. | 18 ![]() Memorite Dust |
![]() |
Double Mark | 2 ![]() |
None |
![]() |
Duelist | Weapon and Trinket damage +60% against isolated enemies. | None |
![]() |
Duplicated Mark | When you unleash a ![]() |
None |
![]() |
Echo | Replicate 105% of the damage dealt after 0.7s. Any new damage resets the effect. |
2 ![]() Memorite Dust |
![]() |
Enduring Goo | ![]() |
None |
![]() |
Enhanced Blast | ![]() |
None |
![]() |
Extended Scythe | ![]() |
None |
![]() |
Fast Scythe | ![]() |
None |
![]() |
Fireball | Killing a foe with ![]() ![]() |
None |
![]() |
Focused Dash | Dashes activate ![]() |
None |
![]() |
Focused Dodge | ![]() ![]() |
8 ![]() Memorite Shards |
![]() |
Focused Trinkets | Using a Trinket activates ![]() |
5 ![]() Memonite Fragments |
![]() |
Frozen Dodge | ![]() ![]() |
12 ![]() Memorite Shards |
![]() |
Golden Health | When hit, lose 4 ![]() |
18 ![]() Memorite Dust |
![]() |
Goo Blast | ![]() ![]() |
None |
![]() |
Goo Dodge | Dodge applies ![]() |
3 ![]() Memorite Dust |
![]() |
Hammer Echo | Echo stuns for 1s. | None |
![]() |
Heavy Bleeding | ![]() |
None |
![]() |
Heavy Focus | ![]() |
None |
![]() |
Heavy Rush | ![]() |
None |
![]() |
Hemorrhage | Your ![]() |
None |
![]() |
Hit Blast | Weapons' direct hits create a ![]() deals 40% of the initial hit's damage. |
5 ![]() Memorite Dust |
![]() |
Incandescent Burn | ![]() |
None |
![]() |
Intense Burn | ![]() |
None |
![]() |
Intense Freeze | Shattering ![]() |
None |
![]() |
Lifesteal Flasks | Health Flasks activate a ![]() |
12 ![]() Memorite Dust |
![]() |
Lucky Boosts | Boosts chance to be enhanced +30%. | 3 ![]() Memorite Dust |
![]() |
Merged Scythe | ![]() ![]() |
None |
![]() |
Midas | Damage +5% for every 100 ![]() |
25 ![]() Memorite Dust |
![]() |
Necromancy | Kills heals you for 4%. | None |
![]() |
Persistent Brutality | ![]() |
None |
![]() |
Persistent Curse | ![]() |
None |
![]() |
Persistent Scythe | ![]() |
None |
![]() |
Power Refill | Weapons refill your Trinkets depending on their damage. The amount increases exponentially through Base Damage, up to 2.5s. |
3 ![]() Memorite Dust |
![]() |
Powerful Brutality | ![]() |
None |
![]() |
Powerful Rush | ![]() |
None |
![]() |
Powerful Scythe | ![]() |
None |
![]() |
Protection | Ignore the first hit in each Biome and become invincible for 5s. | None |
![]() |
Proximity | Weapon and Trinket damage +40% while near to your target. | None |
![]() |
Random Mark | Randomly ![]() |
None |
![]() |
Refillable Flask | Gain a Health Flask that refills with 1% of your Base Damage. | 12 ![]() Memorite Shards |
![]() |
Refilling Crystallize | ![]() |
5 ![]() Memorite Dust |
![]() |
Rush Trinkets | Using a Trinket activates ![]() |
None |
![]() |
Shielding Crystallize | ![]() ![]() |
None |
![]() |
Spread Echo | Echo also damages nearby foes for 50% of the original damage. | None |
![]() |
Spread Mark | When the team unleashes a ![]() |
None |
![]() |
Strong Focus | ![]() |
None |
![]() |
Strong Recovery | You can ![]() |
3 ![]() Memonite Fragments |
![]() |
Super Alterattacks | ![]() |
1 ![]() Memorite Shards |
![]() |
Survivor | Saves you from death ONCE and heals you for 50%. Cannot be replaced. | None |
![]() |
Tranquility | Weapon and Trinket damage +60% if there are no enemies near you. |
8 ![]() Memorite Dust |
![]() |
Trinket Mark | Using a Trinket ![]() |
12 ![]() Memorite Dust |
![]() |
Trinket Scythe | Using a Trinket spawns a ![]() |
5 ![]() Memorite Dust |
![]() |
Unstable | When hit, creates an explosive that stuns for 2s and deals 400% of the damage. |
None |
![]() |
Upgrading Crystallize | Every ![]() |
12 ![]() Memorite Dust |
![]() |
Weakening Curse | The team's ![]() and by 40% during ![]() |
None |
Icon | Name | Description |
---|---|---|
![]() |
Critical Hex | ![]() |
![]() |
Damage Hex | Damage dealt +50%, incoming damage +50%. |
![]() |
Future Hex | Damage +40% during future Biomes, but damage -40% during the current one. Cannot be replaced. |
![]() |
Healing Hex | Your hits heal for 5% of Base Damage, but maximum Health -60%. |
![]() |
Lifesteal Hex | Your hits heal for 3% of Base Damage, but Dash cooldown +300%. |
![]() |
Present Hex | Damage +40% during the current Biome, but damage -40% during all future ones. Cannot be replaced. |
![]() |
Shield Hex | Gain 250 ![]() |
![]() |
Speed Hex | Attack Speed damage +50%, but your Weapons and Trinkets damage -50% total damage. |
![]() |
Trinket Hex | Left Trinket damage +50%, but Right Trinket damage -50%. Slots can't be switched during combat. |
![]() |
Velocity Hex | Attack Speed +50%, but incoming damage +50% |
![]() |
Weapon Hex | Left Weapon damage +50%, but Right Weapon damage -50%. Slots can't be switched during combat. |